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T-MiniGameAPI
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2.0.0
2.0.0
  • 🏠Home
  • 💻Maven and Gradle
  • 📦Minigame setup
  • 🖱️Plugins are using this libarary
  • Basic features
    • 🗺️Configuration
      • 🎯Configurators
      • 🔴Override Configuartors
    • 🧑Models
      • 📦File model
        • 🟢Single file
        • 🟠Many files
      • 🧑‍🦱Users
    • 📔Loaders
      • 📗Loader
        • 📂File loader
  • Minigame features
    • 🅰️Arena system
      • 🟢Arena
      • 🔵ArenaManager
    • 🎮Game system
      • 🔴Game Manager
      • 🔵Game State
      • 🟡Users in game
      • 🟢Teams
    • ⏰Timers
      • 😀SimpleTimer
      • ✨XpTimer
    • 🪙Coins system
      • 🟢UserCoins
      • 🔵UserCoinsManager
    • ✨Statistics system
      • 🟢Default statistics system
      • 🔵Your own statistics system
    • 💥Cosmetics system
      • 📀Cosmetic
        • 💕ParticleCosmetic
      • ✳️Cosmetics Manager
      • 🧒Users' cosmetics
        • 💿UserCosmeticsManager
        • ✅UserCosmetics
  • Modules
    • 🔌What is module ?
    • 🗒️Modules list
    • Internal Modules
      • Commands Module
        • 🧔Parent commands
        • 🧒Sub commands
        • 📑Tab completer
        • ®️Command registration
      • SQL Module
        • 💡DbModel
        • SQLDatabaseDao
        • 💾Database loader
        • SQLDatabaseAdapter
        • SQLDatabaseMigrator
      • MongoDB Module
        • MongoDbConnector
        • 💡MongoDbModel
        • MongoDbDao
        • 💾MongoDb loader
    • 💾How to create module?
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  1. Minigame features
  2. Statistics system

Default statistics system

A default statistics system can be enabled in your plugin configuration.

See the below links:

Configuration

Configurators

Override Configuartors

The default statistics system saves only wins and loses.

How to enable the default stats system?

Set useDefaultStatsSystem to true in your PluginConfiguartion.

builder.useDefaultStatsSystem(true)

How to add stats to users?

Stats can be added in two different ways:

  1. When something is changed maybe the player has won the game.

  • Create a new user or get

  • Add stat

UserStats userStats = statisticsManager.getUserStatsOrCreate(player, arena);
userStats.addWin();
  1. When the game ended.

The second way is the same but the method is called when the game is ended, maybe in the class which calls GameWinState.

Remember that stats must be saved in your UserGame object.

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