πConfig.yml
lobby:
world: world
x: 0
y: 70
z: 0
yaw: -157.1997
pitch: 1.9499522
area:
max_players: 2
start_players: 2
seconds_start: 10
max_rounds: 1 # One round to only testing (Game has 10 max rounds)
max_round_players: 2
lobby_width: 15.0 # If player to other player stays more than 15 block player is going to remove from game
game:
cost_of_kill_player: 10
cost_of_win_game: 100
cost_of_win_round: 20
seconds_to_round_start: 5
commands_on_win:
- say winner is {WINNER}, loser in {LOOSER}
team:
displayname_red_team: red
displayname_blue_team: blue
permissions:
chat_see: minipvp.chat.see # Player when has this permission see game chat
admin: minipvp.admin # Permission to configure area
items:
leaveAreaItem:
material: BARRIER
name: '&cLeave from area &7(Right click)'
npc:
1vs1:
name: '&9&l1vs1'
skin: 'sniper'
cosmetics_shop:
name: '&a&lCosmetics shop'
skin: 'crown'
shop:
name: '&a&lShop'
skin: 'RokeR'
scoreboard:
title: '&a&lMiniPvP'
lines:
- 11;&7Your nickname:&a {PLAYER_NAME}
- '10;&e '
- 9;&7Your team {PLAYER_TEAM}
- '8;&3 '
- 7;&7Your points&a {PLAYER_POINTS}
- '6;&d '
- 5;&7Your kills:&a {PLAYER_KILLS}
- '4;&a '
- '3;&7Your destroyed hearts: &a{PLAYER_DESTROYED_HEARTS}'
lobby_scoreboard:
title: '&a&lMiniPvP'
lines:
- 11;&7Your nickname:&a {PLAYER_NAME}
- '10;&e '
- 9;&7Game:&a {GAME_STATE}
- '8;&d '
- '7;&7Players: &a{PLAYERS}&7/&a{MAX_PLAYERS}'
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