main_shop.yml
guis:
mainShop: #Don't change this name is an id of GUI
displayname: '&a&lShop'
size: 27
empty_slots:
id: 7 #The id is an id of STAINED_GLASS_PANE like 7 id is gray color
material: STAINED_GLASS_PANE
slots:
10:
material: BOW
displayname: '&a&lBows'
click_action:
type: OPEN_MENU
run_action:
- 'bowsShop'
lore:
- '&7Right click to open bow shop'
12:
material: DIAMOND_SWORD
displayname: '&a&lSwords'
click_action:
type: OPEN_MENU
run_action:
- 'swordsShop' #Is an action argument. The swordsShop is GUI which open when player will click on 12 slot
lore:
- '&7Right click to open swords shop'
14:
material: IRON_CHESTPLATE
displayname: '&a&lArmors'
click_action:
type: OPEN_MENU
run_action:
- 'armorsShop'
lore:
- '&7Right click to open armors shop'
16:
material: COOKED_BEEF
displayname: '&a&lFood'
click_action:
type: OPEN_MENU
run_action:
- 'foodShop'
lore:
- '&7Right click to open food shop'
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